Investigate your Geometry Node Trees...
... view Node values
inside the Editor!
Examine values directly at each Node and Node Output
Values attached to Nodes
Inspect Geometry Meshes, Curves, Points, Instances
and inspect Floats, Integers, Booleans, Vectors, Rotations and Colors
On Fields and Single Values
Fields & Single Values
Live updates of Keyframe and Driver values on playback
Animated
Adjust what you want to see
Update Frequency
Values on Reroutes
Values on hidden Nodes
Values only on selected Nodes
Animate values on Playback
Find all settings here
Unsupported Nodes:
Switch, Index Switch, Menu Switch, Volume Cube, Simulation Zone, Repeat Zone, Capture Attribute, Curve Handle Positions, Curve Tangent, Curve Tilt, Curve Endpoint Selection, Handle Type Selection, Is Spline Cyclic, Spline Length, Spline Parameter, Spline Resolution, Instance Rotation, Instance Scale, Interpolate Curves, Star, Curve of Point, Offset Point in Curve, Points of CurveUnsupported Output types:
Matrix, Material, Transform, Image, String, Object, CollectionNodes inside Groups
Huge Node Trees or Meshes can impact performance
Current Limitations
UPDATES
Make sure to uninstall the current version and restart Blender before installing the new one.
Version 1.1 - 21. October 2024
Bug Fixes
Performance Improvements
Added Show Hidden Nodes option
Added Reroute Node options
Version 1.0 - 14. October 2024
Initial release